/* License Notice:
**
** This program is free software: you can redistribute it and/or modify
**    it under the terms of the GNU General Public License as published by
**    the Free Software Foundation, either version 3 of the License, or
**    (at your option) any later version.
** This program is distributed in the hope that it will be useful,
**   but WITHOUT ANY WARRANTY; without even the implied warranty of
**   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
**   GNU General Public License for more details.
** You should have received a copy of the GNU General Public License
**   along with this program. If not, see <https://www.gnu.org/licenses/>.
*/

/**
 * @file global.hpp
 * @author TooOld2Rock'nRoll
 * @date 2024/12/03
 * @brief Holds generic information about the game.
 * @remarks What a terrible file name!
 */
#ifndef _GLOBAL_HPP_
#define _GLOBAL_HPP_

/*---- Includes ----*/
#include "event_manager.hpp"


/*---- Enumerations ----*/
extern "C" {
/**
 * @brief These are the extended in game events list.
 */
typedef enum _extended_game_event_id_e_
{
    EV_CHARACTER_WALK_STEP = game_event_id_e::_game_event_id_max, ///<Signals (to the level) to play a stepping sound.
    EV_CHARACTER_RUN_STEP,  ///<Signals (to the level) to play a running sound.
    EV_CHARACTER_LANDED,    ///<Signals (to the level) to play a landing sound.

    _ex_game_event_id_max      ///<Keeps track of the enum size
} ex_game_event_id_e;//end game_event_id
}//end extern "C"

#endif //_GLOBAL_HPP_

